#include "WVWObjective.h"


namespace Gw2API{

	WVWObjective::WVWObjective(std::string *obj_id, std::string *obj_name)
	{
		obj_id == 0 ? this->obj_id = "" : this->obj_id = *obj_id;
		obj_name == 0 ? this->obj_name = "" : this->obj_name = *obj_name;
	}


	WVWObjective::~WVWObjective(void)
	{
	}

};